#include "GlGuiEventRecognizer.h"



GlGuiEventRecognizer::GlGuiEventRecognizer() {}



void GlGuiEventRecognizer::newEventRaised (const GlEvent & e) 
{
  _lastEvent = _curEvent;
  _curEvent = e;
}



bool GlGuiEventRecognizer::shouldEventRaised (int eventType, GlWidget * pWidget) 
{
  throw std::exception("The method or operation is not implemented.");
}
